As always, this week's live online chat -- which will be held on Thursday, Dec. 6 -- promises to be a rip-roaring, fun-filled, roller-coaster thrill ride of thrust-and-parry ideas. In our last chat, everyone had a really good time discussing all sorts of things, including problems and solutions related to license files, funny videos, the Mighty Hamster's use of an FPGA to implement an FM radio transmitter, the fact that my mother used to bounce Lord Voldermort on her knee when he was a lad (no, not me, the actor who plays Lord Voldermort in the Harry Potter films), Monty Python, ZedBoards... and that's when things started to get really interesting.
What? You missed it? Well, don't worry -- turn that frown upside down into a smile, because you can see our archived version of those discussions by clicking here.
As for this week's chat, the great thing about All Programmable Planet is that everyone has so much input and such interesting ideas that someone will set a conversational ball rolling, and everyone else will race around adding different thoughts and perspectives. I know that I, for one, want to talk about... but no, you'll just have to join us and see.
Interesting/thought-provoking image of the week.
The chat -- which is similar to using an IM (instant messaging) system, but which actually employs your Web browser -- will commence at noon my time (Central USA Time), which is 1:00 p.m. Eastern Time, 10:00 a.m. Pacific Time, and 6:00 p.m. UTC/GMT. (You'll have to work out your local time from these clues, or you can use this Time Zone Converter.)
Assuming you are already a member of All Programmable Planet, all you have to do is to click here at the appropriate time to join the fun and make your opinions known. (If you aren't already a member of All Programmable Planet, now would be a perfect time to register.)
Max, thanks for the clarification and making it open to all our community members. We are eagerly waiting for the final announcements from your end. The real Christmas new year Gift.
max, if you want you can call me tomorrow night. things might have calmed down a bit by then.
I think this wire inspection thingy is going to have to use a camera to look at the wire position, they also want to know how much pressure the wire is putting on the pantograph. Should be fun, i just dont fancy getting too close to 25 KV
@max the 3D version will run at 50 million generations a second without trying so at the moment so Ive synced it to the video frame so it runs ten per frame blanking period, so at least you get to see it evolve,,, and i am in the middle of a bidding war with various companies wanting me to be a sunbeam for them, and ive got to design a system to inspect the wire that runs over a train pantograph, carrying 25Kv while the train is running at 100 Miles per hour, looking for wear in the cable, by Friday, apart from that Ive not much on...oh and Ive got to write this paper for design west
Anyway my gol code is proving interesting, as it runs at one genaration per clock cycle it's proving difficult to slow it down enough so it doesn't reach an end state before the first video frame has been generated.
Anyway my gol code is proving interesting, as it runs at one genaration per clock cycle it's proving difficult to slow it down enough so it doesn't reach an end state before the first video frame has been generated.
apart from no comments, the shift registers dont work, and the rom gets read asyncronously so it gets implmented in logic, and the hash never gets updated so it gets removed by the compiler.
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